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Home > List > Culture > IntangibleCulturalHeritage

the game of go

Time: 2022-02-01 14:10:37 Author: ChinaWiki.net

Chinese national intangible cultural heritage Name: go

Applicant: China Chess Academy

Project No.: 790

Project No.: VI - 18

Time of publication: 2008 (second batch)

Category: traditional sports, recreation and acrobatics

Region: Zhongzhi unit

Type: new item

Applicant: China Chess Academy

Protection unit: China Go Association

Introduction to go:

Applicant: China Chess Academy

Go originated in China. The word "Qi" in "Qin, Qi, calligraphy and painting" refers to go. Zhang Hua, a man of Jin Dynasty, said in the history of natural history: "Yao made go to teach his children Dan Zhu and to enjoy his leisure." That is to say, go was invented by Yao to educate his son. The Analects of Confucius also mentions the game of go, which is called "game", and Mencius has a record of Yi Qiu, a go expert. As a traditional intellectual competitive game, go has a history of more than 4000 years.

Weiqi chessboard is composed of 19 equal distance and vertical intersecting parallel lines, forming 361 intersecting points, referred to as "points". The chessboard is also marked with nine small dots, which are called "stars", and the star in the center is also called "Tianyuan". The chess pieces are divided into black and white, and the shape is oblate. The number of pieces in the formal competition is 180 in black and 180 in white. The two sides of the game each hold the same color of chess pieces, empty start, black first white, alternate with a piece on the chessboard point. After the chess piece is set, it will not move to other points. It's the right of both sides to take turns with each other, but any party is allowed to give up the right and use it. A chess piece is on the chessboard, and the empty point next to it is the Qi of the chess piece. If there are chessmen of the same color on the point close to the line, these chessmen will be connected to form an indivisible whole. If there is a chessman of different colors on the point close to the straight line, the Qi here will not exist. If a chess piece loses all its Qi, it cannot exist on the chessboard. The structure of go is simple, but its content is extremely complex. Its theory is broad and profound, its cultural connotation is profound, and it is full of dialectical thinking.

The process of go is from simple to complex, from shallow to deep, ever-changing. After the end, it will be empty again, waiting for the comer. This kind of survival function from nothing to existence, from emptiness to reality, from cycle to cycle, and endless changes has promoted countless combinations of strategies and tactics, and won the reputation of "no match for ever". Go is not only an interesting competitive sport, but also an advanced thinking activity. Its broad and profound connotation has formed a unique cultural form. The culture of go, with skill as its main body and methodology as its soul, has rich and profound connotations in playing chess, psychology, chess player's morality, literary expression, politics and economy, and embodies the extensive and profound oriental culture.

In the mid-1980s, with the strong support of the state, the research of Chinese go culture reached a climax. At present, in the face of the impact of modern economy and foreign culture, the research environment of traditional go culture from the folk has deteriorated rapidly, and it is urgent for the state to take effective measures to save and protect it.

the game of go


Chinese Edition

 

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